Table of content

Introducción

One of the biggest new features is the vectorial map. The main difference between this new plan and the older maps is that new plans allow to add items and modify them. For example, you can add a rectangle and change its size, rotate it or move it. All items can manage these kinds of transformation.

toolbox vmap

Lista de funciones

  • Z Positioning : each item is added above the previous ones.
  • Infinite Plan Size
  • Ampliar
  • Reducir
  • Move the camera on the plan
  • Amend item on map (Add, upsize, downsize, move, rotate, delete)
  • Management of Character Token
  • These token can show a picture of character.
  • Añadir imágenes
  • These images can be animated (gif…)
  • Management of collision
  • Item can be placed into set (ground, object or character)
  • Opacidad
  • otros…

Nuevo mapa

You just have to go on file menu then to go in the new submenu then Vectorial Map A dialog opens:

new vmap

  • The title appears at the top of the map frame. It makes easier to find it in your workspace.
  • The background color is used as global color of the map (default: white).
  • The visibility defines how your players see the map. Hidden means they see nothing. Fog Of War hides all map's elements (you can amand the fog to make visible some elements). Visible, all map items can be seen by the players. You can change the visibility at any moment in the game).
  • Permission Mode describes which actions players can do. You can change it at any moment.
  • Grid scheme defines the shape of the grid: no scheme (no grid), square grid, hexagonal grid.
  • You can change the Grid color.
  • The size set how many pixels one single grid scheme is.
  • The scale defines in the unit of your choice the size of one grid scheme.

Editar mapa

Barra de herramientas

toolbox vmap

Zona #Nombredescripción
1Fondo y cuadrícula
1. Set/Change the background color
2. Show/Hide the grid
3. Hexagon Grid
4. Grid above the map (or below)
5. Size of one grid cell
6. Scale
7. Scale Unit
2Modo de permisos
There are 3 permissions mode:
Red (selected): GM only
Orange: player can move only their character token
Green: Player can do anything
3Modo de visibilidad
There are 3 modes:
1. Hidden (selected): The map appears normally for GM but fully blank on the players side.
2. Fog of War: The map will be shown under the FOW. It is up to the GM to unveil part of it.
3. Visible: The map will be fully visible.
4Current editing Layer
The map manages a current layer.
It means you can only change visual element belonging to this peculiar layer. There are 4 layers:
1. Ground: all items representing static element should be put here: roads, paths, fields…
2. Object: All elements which can be obstacle for characters should be put in this layer.
3. Character(selected): All tokens for PC or NPC.
4. Game Master: Items in this layer are only visible for the GM.

Visual elements belong to the layer in which they were added. Item can move to other layer easy from contextual menu.
Last button: hide the content of all other layers, it makes easier to edit the map.
5Opciones de visibilidad
1. Activate Character vision in Fog Of War
2. Show all transparent Items
6Opciones del mapa
1. Show/Hide text under PC tokens
2. Show/Hide text under NPC tokens
3. Show/Hide number under NPC tokens
4. Show/Hide PC state
5. Show/Hide health bar under Any tokens
6. Show/Hide Initiative score on token
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Caja de herramientas

toolbox vmap

  1. Current color: All new element will be paint using this color. Double-click on it to get a color selector dialog.
  2. Color selector: Change current color by clicking on the right part.
  3. Color brightness: Make the current color darker or lighter (one way to select the black color).
  4. Edition tools: Pen, Line, Empty Rectangle, filled Rectangle, Empty Ellipse, filled Ellipse, Text with border (long press to select without border), Handler (select and move), Rule, Path, Anchor, pipette, paint bucket, Point of interest. The number of available tools will change accordingly to the painting mode or your permission (for player).
  5. Pen Width: Define the pen width: line width and border size. It will only be applied on new items.
  6. Quick NPC tool: Add NPC token quickly on the map. Each will receive a name (text field) and a number (auto incremental, can be reset).
  7. Opacity: Change opacity of the current selected object.
  8. Map's thumbnail: Let you see the whole map. The blue rectangle is showing the part of the map you are seeing right now.

When the Fog of War is enabled on the toolbar, the Painting mode selector will appear just below the 3. Color brightness selector. The mask or unmask modes only affect the Fog of War.

Primer paso: Definir el terreno

Make sure the Ground layer is selected on the map's toolbar. Add all element to draw the ground, or you can drag and drop a picture with the ground of your map.

toolbox vmap

Paso 2: Añadir elementos

You can make some change on the fly. Adding walls, doors… Make sure you have selected the Object layer on the map's toolbar.

toolbox vmap

Paso 3: Modificar elementos

Common modifications such as Position, Rotation and Size can be managed though the Handler tool. Use it to select an item.

  • Position : Click and hold on any selected item then move the mouse. The item will follow your mouse moves until you release the mouse left-button.
  • Size : you can adjust its size by moving its corners handles (grey rectangle).
  • Rotation : Pressing CTRL will allow you to change the rotation of the item.

Many actions on items and map can be performed from the contextual menu. The first part of the menu are action on the selection (1 or several item(s)). The second part refers to the map.

Menú de contexto

  • Duplicate Items (item): Make a copy of all selected item (with same size and position). It is up to you to move them at the right place.
  • Overlapping (item): If you want item to be below or above another.
  • Rotate (item): Apply some peculiar value to rotation.
  • Set layer (item): Show or define the current layer in which items belong to.
  • Normalize size (item): When several items are selected you can resize them accordingly to some criteria: biggest, smallest, average…
  • Lock/Unlock Geometry (item): Prevent any unwanted changes.
  • Remove (item): remove the item from the map.
  • Edit Layer (Map): Change current edition layer of the map (same as layer tool on toolbar)
  • Change visibility (Map): Same as visibility selector on toolbar
  • Roll Init (Map): Roll initiative on all NPC, All PC or Both. The initiative command must be defined in the token (More details)
  • Clear Init (Map): Remove initiative scores from all NPC, All PC or Both.
  • Zoom (Map): Manage the zoom.
  • Import image (Map): Import image as Item on the map. Same as drag and drop or paste.

Paso 4: Añadir PNJ

Finally, you can add NPC tokens. To do that, you can use the quick NPC tool from the toolbox, or you can drag and drop character from the antagonist panel.

toolbox vmap

Paso 5: Guardar el mapa

Ctrl+s or Menu Campaign > Save Campaign will do the job.

While playing

menú

You can drag & drop character tokens from the player/character panel

Selection and Manipulations

Ampliar y reducir

In order to control the zoom on map, you may use the contextual menu (right click on map), and select the proper option.

Alternatively, you can press Shift and use your mouse's wheel.

Scroll up/down/left/right

  1. Select the handler as current tool.
  2. Then press Shift (to grab the map).
  3. Finally, click anywhere on the map and move it.

Select one or more Items

Select an item is easy. You just have to (right-)click on it. In order to select several items, you must keep the Control key pressed.

In details

Painting tools [ToolBox]

IconoNombre de la herramientaDescripción
LápizYou can paint line which follow your mouse. The diameter selector defines the width of the line. You can move the item but changing its curve is not supported.
Línea rectaYou must define two points to add straight line to the map: the starting point and the ending point. The diameter selector defines the width of the line. You can move the item and change the position of starting point or ending point.
Rectángulo vacíoYou can add empty rectangle on the map. The diameter selector defines the width of the border. You can move the rectangle and change its size by moving its corner.
Rectángulo rellenoYou can add Filled rectangle on the map. You can move the rectangle and change its size by moving its corner.
Elipse vacíaYou can add empty ellipse on the map. The diameter selector defines the width of the border. You can move the rectangle and change its size by moving its two handles.
Elipse rellenaYou can add Filled ellipse on the map. You can move the rectangle and change its size by moving its two handles.
TextoAdd text element on the map. The text can be changed. The border defines the maximum width of the text. The text is wrapped automatically. The zone height adapts itself given the number of line. It is possible to add blank line manually to improve the readability. The text item manages HTML. To make it possible, you may paste webpage, the formatting is the same or directly you can edit the text thank of the rich text editor.
Text editor
This editor allows modifications of properties of the text: color, size, font, underline, italic… It supports the copy/paste. You can create a list. It is also possible to edit html code.
Texto con bordeSame than text but with border
HandlerThis tool allows to catch items on the map and move them. It is also useful to catch control square to make bigger or rotate the item (Ctrl + Mouse motion) It is also possible to move the item the whole map by keeping pressed the Shift pressed and clicking on the map.
ReglaThis tool gets the distance between two points on the map given the current defined scale.
RutaPath is several lines. It can be closed and filled (right-click on the path) and each point can be moved individually.
AnclaIt is possible to make a item anchored on another. This defines a parenthood relationship. If A is anchored on B, B is the parent of A. If B is moved, A is moved as well. If A is moved, B does not move. This feature makes easier any vehicles. You can move the vehicle, which means you move all passengers.
PipetaClick on any item. Its color becomes the current color.
Añadir token de PNJYou can add PNJ, you can define the NPC name. The Plus symbol is the tool to add NPC on map. The NPC number is increased after adding NPC on map. It is possible to reset that number by clicking on the counter button.
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Barra de herramientas

Color de fondo

IconoNombre de la herramientaDescripción
Show/Hide square GridShow or hide the square grid on map
Show/Hide hexagon GridShow or hide the hexagon grid on map
Grid aboveDisplay the grid above the map.
GM only permissionSet permission to GM only.
PC move permissionSet permission to PC move. Player can only move their token on the map.
Permiso para todosDefine el permiso para todos. El jugador no puede hacer nada.
Modo de visibilidad: ocultoThe whole map appears blank to the players.
Modo de visibilidad: niebla de guerraShow the map under the fog of war.
Modo de visibilidad: mostrar todoThe map is completely visible to players.
Capa: terrenoSet ground layer as current edition layer.
Capa: objetoSet object layer as current edition layer.
Capa: personajeSet character layer as current edition layer.
Layer: Game MasterSet game master layer as current edition layer.
Layer: hide all other layersAll layers are hidden except the current one.
Character's sightShow character sights when the fog of war is up.
Show all transparent ItemsMake visible any transparent item.
Show/hide PC namesCharacter name can be displayed just under the token. You can hide it.
Show/Hide NPC namesNPC name can be displayed just under the token. You can hide it.
Show/Hide NPC numbersNPC number can be displayed just under the token. You can hide it.
Show/Hide character statesCharacter state can be displayed on the token. You can hide it.
Show/Hide health barCharacter health bar can be displayed just under the token. You can hide it.
Show/hide initiative scoreCharacter initiative score can be displayed on the left top corner of token. You can hide it.
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